Guide for Dota hero Dazzle is presented today by Dota2Club, Dazzle is a ranged hero that uses skills to support his allies units and heroes in battle for life. Also Dazzle is commonly used as a babysitter or support hero in battle. In any case very good hero and very interesting hero to play. Hero who provides very good support to other friendly units or heroes. It hates friendly fire So be sure to read this article. Have fun noobs !
Where my shadow falls, there falls my foe
Guide for Dazzle Abilities
Skill Poison Touch
This Skill does :
Casts a poisonous spell on an enemy unit, causing slowness and eventual paralysis.
Time to set in: 1 / 2 / 3 / 3
Damage Per Second: 8 / 16 / 24 / 32
Total Damage: 56 / 112 / 168 / 224
Slow: 33 / 33 > 66 / 33 > 66 > Stun / 33 > 66 > Stun
Poison Touch applies a Mini-Stun which breaks channelling abilities
Mana Cost: 100 / 115 / 130 / 145 Cooldown Time: 15 / 13 / 11 / 9
Poison Touch is Dazzle’s primary skill and what makes him such a valuable lane partner early game, because it really slows down the enemy hero or unit. It also makes him a superb chaser, giving him 4 seconds with which he can catch up the enemy hero and strike it.
The main reason of using Poison Touch is to give more time to yourself and your lane partner to attack an enemy target and final kill it. Dazzle is all about physical damage and Poison Touch is a perfect ability for applying maximum physical damage. The long range (longer than Dazzle’s attack range) is another excellent benefit of Poison Touch, allowing you to cast it without warning enemy hero and from safety distance.
The damage is very low, so relying on it to kill people is often unwise. Do remember that items Weave and Medallion of Courage will amplify physical damage, so it can deal more damage than you think. So this is good combination of items for hero Dazzle. It is very simple to use and it can be very good for you or deathly for enemy hero.
Skill Shallow Grave
An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection.
Range: 400 / 600 / 800 / 1000
Mana Cost: 140 / 130 / 120 / 110 Cooldown Time: 60 / 45 / 30 / 15
Shallow Grave is an interesting ability. In certain situations it is probably the best thing since sliced bread. On most occasions it is delaying the inevitable or you’re out of range when it is useful. Level 4 Shallow Grave is great, with a low cooldown and huge range you can kill enemy hero.
Level 1 and 2 have a short range that you can only cast on yourself. Getting into 600 range in a team fight is likely to result in more than just 1 allied death ,it will be 2, including yours. Level 3 and 4 are good but you will only see them by late game.
Shallow Grave works best on Heroes with lifesteal or healing abilities like for example Naix. Shallow Grave buys you time for escape or kill a enemy hero. Time to kill all your enemies or time for the target to heal up , as players mostly won’t target an enemy who is unkillable for 5 seconds.
Skill Shadow Wave
Shadow Wave heals several allies, and deals damage equal to the heal in a small area around them.
Area: 475 (Bounce between Allied Units) / 170 (Damage Range)
Damage/Heal: 80 / 100 / 120 / 140
Number of Targets: 3 / 3 / 4 / 5
Maximum Damage: 240 / 300 / 480 / 700
Mana Cost: 80 / 90 / 100 / 110 Cooldown Time: 12 / 10 / 8 / 6
Shadow Wave spell is great for healing friendly units, pushing, farming and killing enemy units. It is not going to save many lives at the 40 minute of playing but in the laning phase it is a great. Especially when partnering with a fragile melee heroes carry or when you play some heavy harass and want to minimaze creep damage. Shadow Wave as a Hero killing tool does start to tail off towards mid late game playing. The physical damage is often neutralized by increased enemy armor values, so you will want a good amount of Weave already active if you hope to deal serious damage with Shadow Wave. It’s not going to bring down an Anti-Mage but is very effective spell.
Increases ally armor while decreasing enemy armor, one point per second.
Area: 575 (775*)
Duration: 12 (18*) / 18 (24*) / 24 (30*)
Mana Cost: 120 / 160 / 200 Cooldown Time: 40
Weave is one of the best ultas in Dota 2 and the best support team fight ability available. After casting, any enemies caught in the massive area will lose 1 armor per second (up to -20 max) and any allies will gain 1 armor per second (up to 30 with Aghanim’s Scepter). Conclusion, if timely and properly ulta is used you can easily defeat the enemy heroes. In any case you need a lot of practice from this guide to properly play with hero Dazzle.
Useful calculation for ulta
-20 Armor = 71% Physical Damage Amplification
+30 Armor = 64% Physical Damage Reduction
Dazzle Recommended Items
I hope that this was useful for you and instructive, and after you exercise I hope you will play as a pro with Dota hero Dazzle.
Thank you !